CREATING AN ELEARNING GAME: Reverse your points

You may find yourself in a situation where you want to introduce some game elements but are restricted by corporate templates, policies and workflows.

A good way to introduce game elements is through point.s – and to start at 100 points.

When they have an incorrect answer, then points are reduced.

Or have them start at 50 points, to receive points for correct answers.

It will provide a feeling of risk or earning that will mimic the game element and still provide structure for a coporate environment.

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